AI Insights · Timothy · April 2023
Top 5 Three Kingdoms Games Performance in Belarus Q1 2023
An overview of the performance of the top 5 Three Kingdoms games on a unified platform in Belarus during Q1 2023, including download and revenue trends.
The first quarter of 2023 saw varying performance trends for the top 5 Three Kingdoms games in Belarus on a unified platform. Here's a closer look at the weekly downloads, revenue, and active user trends for each game.
三國志天下布武 by SLGame had a mixed quarter. Weekly downloads fluctuated significantly, peaking at 208 in the week of January 9 and showing another notable increase to 131 in the last week of March. However, most other weeks experienced low download numbers, often in single digits. Revenue data for this game was not available during this period.
Reigns: Three Kingdoms from Netflix, Inc. had sporadic performance. Weekly revenue peaked at $22 in the week of February 6, with most other weeks seeing minimal to no revenue. Downloads spiked to 204 in the week of February 27 but remained low in other weeks. Weekly active users increased significantly to 150 in the week of February 27 but fluctuated thereafter, ending the quarter at 41.
Three Kingdoms Last Warlord by ChengDu LongYou Tech showed modest download numbers throughout the quarter. The highest number of downloads was 117 in the week of January 9. In most other weeks, downloads were minimal, often under 10. Revenue data and active user statistics were not available for this game.
Dynasty Origins: Conquest from Yoozoo (Singapore) Pte. Ltd experienced a relatively stable revenue stream, peaking at $95 in the last week of December. Weekly revenue fluctuated between $7 and $72 in subsequent weeks. Downloads were highest at 40 in the last week of December, but no download data was recorded from mid-February onwards. Active user data was not provided.
Hero Blaze: Three Kingdoms by NATRIS had a quiet quarter, with downloads peaking at 40 in the first week of January and significantly dropping thereafter. Revenue and active user data were not available for this game.
These insights reflect the varying popularity and user engagement of Three Kingdoms games in Belarus. For more detailed analytics, visit Sensor Tower.